After a lot of debating of which design
of my sketches to go for, I finally decided on these designs:
I decided to go for these designs
because I love how the main use of the cutlery is part of the animal
design itself instead of being a separate part. The cutting part of
the knife on the crocodile are similar to its teeth, the curve of the
spoon resembles the tongue of a frog and the points of the for
resemble the ears and horns of a giraffe. So I thought it was a fun
way for children to enjoy their meal times by looking forward to
using their animal shaped cutlery.
Also I decided to start working on my
Amazon tree frog spoon. I wanted to take on the challenge of making
this spoon because I wanted to see how far my ability of creating
this kind of shape was going to be difficult but I didn't want to go
plain and boring. Creating the frog shape did prove to be a challenge
as there was a lot of scaling, rotating and extruding to do to form
the body, legs, toes and head. I also changed the colour of the frog
and tongue by using the material editor, selecting the layers that I
wanted and using the colours of a tree frog and pinkness of a frogs
tongue to bring my design forward. Since my first attempt of creating
the cursviness of the spoon was a hard task for me to do, I managed
to follow through on organizing the vectors to create that perfect
shape, or close to what I wanted it to be. I am very pleased with the
outcome of my spoon because even though there are many things I would
change, I took on a challenge of creating a hard shape on 3D Max and
did the best I could do. Here are a few screen shots of different
view points and a final rendering of the spoon:
Unfortunately, while I was rendering, the blue colour at the sides of the frog turned up black.



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