Wednesday, 19 March 2014

First rendering of chosen design


After a lot of debating of which design of my sketches to go for, I finally decided on these designs:























I decided to go for these designs because I love how the main use of the cutlery is part of the animal design itself instead of being a separate part. The cutting part of the knife on the crocodile are similar to its teeth, the curve of the spoon resembles the tongue of a frog and the points of the for resemble the ears and horns of a giraffe. So I thought it was a fun way for children to enjoy their meal times by looking forward to using their animal shaped cutlery.

Also I decided to start working on my Amazon tree frog spoon. I wanted to take on the challenge of making this spoon because I wanted to see how far my ability of creating this kind of shape was going to be difficult but I didn't want to go plain and boring. Creating the frog shape did prove to be a challenge as there was a lot of scaling, rotating and extruding to do to form the body, legs, toes and head. I also changed the colour of the frog and tongue by using the material editor, selecting the layers that I wanted and using the colours of a tree frog and pinkness of a frogs tongue to bring my design forward. Since my first attempt of creating the cursviness of the spoon was a hard task for me to do, I managed to follow through on organizing the vectors to create that perfect shape, or close to what I wanted it to be. I am very pleased with the outcome of my spoon because even though there are many things I would change, I took on a challenge of creating a hard shape on 3D Max and did the best I could do. Here are a few screen shots of different view points and a final rendering of the spoon:












Unfortunately, while I was rendering, the blue colour at the sides of the frog turned up black.

No comments:

Post a Comment